Level 5 Abjuration (Bard, Cleric, Druid)
A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.
Healing by slot level: 5: 5d8 + MOD, 6: 6d8 + MOD, 7: 7d8 + MOD, 8: 8d8 + MOD, 9: 9d8 + MOD