✨ Burning Hands

Level 1 Evocation (Sorcerer, Wizard)

Casting Time: Action
Range: Self
Components: V, S
Duration: Instantaneous

A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the Cone that aren’t being worn or carried start burning.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

Damage by slot level: 1: 3d6, 2: 4d6, 3: 5d6, 4: 6d6, 5: 7d6, 6: 8d6, 7: 9d6, 8: 10d6, 9: 11d6

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