✨ Meteor Swarm

Level 9 Evocation (Sorcerer, Wizard)

Casting Time: Action
Range: 1 mile
Components: V, S
Duration: Instantaneous

Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius Sphere centered on each of those points makes a Dexterity saving throw. A creature takes 20d6 Fire damage and 20d6 Bludgeoning damage on a failed save or half as much damage on a successful one. A creature in the area of more than one fiery Sphere is affected only once.

A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area, and the object starts burning if it’s flammable.

Damage parts
PartDamageWhenSaveBy slot level
Fire (each of four meteors)20d6 fireon castDexterity, half on a success
Bludgeoning (each of four meteors)20d6 bludgeoningon castDexterity, half on a success

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